Assignment Week Five: Twitter

Click the link below to read an essay on Twitter and the notion of learner control.

Tweet, Tweet

Click the link below to read an overview of Twitter activities.

Twitter Activities


 Assignment Week Six:  Virtual Field Trips

Click the link below to learn more about the  Virtual Forbidden City.

The Virtual Forbidden City


Click the link below to view a few screen shots of this amazing VTF.


Click the link below to see my evaluation of the above virtual field trip. This is definitely an excellent one to use in the classroom in order to supplement and enrich instruction on the rich history of ancient China. It scored very highly on Kathy Schrock's Guide for Educators, as it really has all the components of a strong VTF.


Other Virtual Field Trips:



Contact the Author Assignment:

One of the papers I have most enjoyed reading has been the one on virtual field trips. As a result, I decided to contact the author of that study, Dr. Cox. Click the link below to read the email I sent him. I have yet to receive a response.


I can't believe it! Dr. Cox actually responded!  :)  Click the link below to read his response.


 Assignment Week Seven:  Simulations, Gaming, & Virtual Worlds

Click the link below to read an essay on simulations and gaming.

Simulations and Gaming

One of my Second Life journeys:

Below is a screen capture of me in the fountain of the Rossio - the main square in Lisbon, Portugal. They did a pretty nice job recreating the actual square. I visited the inside of one of the buildings, and they had beautiful, hand-painted ceramic tiles lining the walls, which is characteristic of the Portuguese culture. There was a neat little electric trolly that I got to ride in for a bit. I also visited the theater and a flea market. The cafe was a bit of a disappointment, considering the cafe is such a popular hangout spot in the country. It was reduced to a basic, single table and four chairs. There were no foods, waiters, or other visitors. I just ran into one other girl in the whole square, but she didn't want to talk. 

Overall, Second Life is pretty cool, but there is nothing like going to a place in real life. I can see, however, how it could be used to help people get acclimated to different surroundings like universities, for instance. I can also see how Second Life can be valuable if you cannot afford to go so some of these places. Additionally, there is a huge motivating factor, especially for younger learners who love this type of activity. Thus, if used correctly and with enough training, there is some solid instructional value here; there is high user control, interactivity, and adaptability.

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